Monday, July 15, 2013

What Makes a 'Good' Eve PvP'er?

I have been thinking about this question for some time now. Do you look at killboard stats? At first I thought that this would be a good way to know, but in reality it can be slightly confusing. People can be extremely risk averse, have great KDR / Efficiency, yet still suck at that game. On the other end of the spectrum, you find guys that don't have a single kill with less than 10 people on it. In those cases, I just assume blobber- and like the risk averse pilot also has no skill. So KB stats (While providing some degree of a litmus test) Was too vague. I wanted to come up with something cleaner.

Then I started wondering about experience. Certainly if you have spent a long time in game, and acquired RL experience and lots of in game SP, then surely you must know what you are doing. But again upon testing this hypothesis was proved wrong again.Some of the worst players I have ever seen, have been playing this game for years on end. Stuck in their old ways, confident that they know everything- and very sure that there is nothing more that anyone can teach them about eve. They are quite possibly the worst of the worst, because they have learned all of the wrong things, and must un-learn the bad habits before being instructed on the new.

With those two ideas thrown out of the window, I sat on the problem for a little while longer. I went on playing eve, speaking with many different people with many different eve backgrounds- when it hit me.

The easiest way to tell a competent pilot from a monkey, is to find out if the pilot understand the concept of your ships 'engagement profile'.

All of that fancy semantics jargon aside, I feel that statement wraps things up pretty nicely. But what exactly is an engagement profile? In the most simple of terms it is this:

Under what set of conditions can you ship get kills, and survive in an engagement. The larger the number of ships / groups of ships that your ship can comfortably fight, the larger the engagement profile. A higher engagement profile means that your ship is of higher performance than a ship with a smaller engagement profile. From what I have noticed I found that pilots that I consider 'Good' or pilots that I would fly with, all tend to fly High engagement profile ships. And when you think about it, that makes a lot of sense. For those of us that really love PvP, and spend a lot of time doing it, its little wonder that we gravitate towards ships that can handle the most situations thrown at us- and better prepare us for the PvPPPPP Environment that is eve.

Lets look at our favorite ship (the bombers) for a quick demonstration of High engagement profile vs Low engagement profile:

In the case of the bomber:

Any frig flat out kills it.
Cruisers flat out kill it
AC / Pulse laser BC's kill it
When you think about it, that is a huge list. Which in this case is a bad thing. Bombers have an EXTREMELY small engagement profile (While flying solo / small gang). This is a problem. Finding PvP in eve is hard enough, however being limited to only shooting ships not found in the following groups makes it even more challenging. Now in the case of the bomber, it has a very specific role. It is instalocking, cloaky ganking, all wrapped up in a frig platform. However outside of that extremely niche role, the bomber is a horrible ship to fly.

So what makes a ship have a good engagement profile?

Generally a ship is going to share a few traits.

1. The first and most important factor is projection. Projection (Especially after the TE nerf) Is the most difficult stat on a ship to increase. So a ship with good base projection (Using short range guns) can usually be fit in order to increase its engagement profile.

2. DPS This is the second most difficult stat to increase on a ship. With only a handful of low slots at your disposal, your ship needs to be able to project damage, and at the same time hit hard.

3. Speed: This attribute is the easiest to counteract. Snakes, Zores, ACC implants, Quafe Zero, Links, Nanofibers/ MWD So many ways to make your ship go faster that honestly it is one of the easiest things to change dramatically.

4. Tank: I list tank last, because in all honestly your tank is your Speed, and your projection. Don't get close, and you will be fine. Ideally you are looking for a tank that will give you just enough buffer to MWD away (Pulling range where an enemy can't hit you) Or to warp out if you are getting hit hard.

So now that we have our 4 ingredients that make a 'good ship' lets compare some common ships.

The Bombers.

1. Projection- Yep, they certainly have that. 60K+ With torps.
2. DPS- Nope. This is where the bomber falls apart. While bombers have good looking numbers in EFT, apply that damage is really difficult against anything that is not a BC or above. The bomber needs massive help in this department. Webs / TP's from rapiers being the #1 Best thing you can do to increase your damage output, however with out that- your neutered.

3. Speed: Bomber is a frig, so it already is pretty fast, throw in a nano / links / snakes and you are more than fast enough to handle just about anything.

4. Tank: Properly flown, and linked, a bomber can sport a nice speed / sig tank. However it still falls apart because a flight or two of light drones will completely screw it.

So a bomber fails completely on 2/4

So lets take the 4 factors, and compare them to another ship.

How about the Scythe Fleet Issue?

1. Projection. With Rapid Light missiles, it can project damage out to 45K or more. Which is plenty of range.

2. DPS Scythe is a little light on DPS. 400DPS with 3 BCS. warrior II's. and Rapid Light Missiles. Damage is the downfall of this ship. However, it is not unplayable. Still more than enough to handle cruisers / frigs / Dessies

3. Speed: This ship shines. With 2X Nano, and an MWD the ship goes 3000m/s unheated. You are faster than all AF's / Cruisers / Dessies / some frigs. Nothing can catch you. So if you can nano effectively and pull them apart, handling a gang many times your size would be easy.

4. Tank: Again the Scythe Fleet shines. With 3X LSE and some rigs / DCU your looking at over 32K EHP. Which for a cruiser, isn't bad at all.


Scythe has a respectable 3.5/4

Now  after this comparison, does that make flying bombers any less fun? No, of course not. However I was hoping that would give you some foresight into what I am going to say next.

My stealth bomber blog has gotten pretty old. I still get very frequent messages from people asking me about bomber fittings, or just a friendly hello. I really enjoy reading the messages- but I have something to ask:

My Blog almost seems to have come to a cross roads. From a solo bomber in worm hole point of view- what else can I share with you? The stories are in some ways quite similar. I sneak up on an unsuspecting Indy / Barge, let fly with torps, engage cloak and repeat process. Reading back through my blogs, I have given my exacting methodology and explained everything in detail. do most of the readers here simply like the narrative that I spin? Or are most of you looking to get something else out of this blog?

The reason why I am asking this now- is simply because I have changed quite a lot since the old bomber days. While I still do fly them here and there, I certainly don't spend 23/7 In WH space sitting inside of my bomber. When I first started this blog, I lived solo inside of my bomber for 8 months never seeing a station, or know space.

Nowadays, you will find me flying small gang / solo with some of the best eve has to offer. I guess in the end, I am just chasing those PvP shakes. I still remember my first bomber kill, and how much adrenalin / shaking I had. To me now, its a joke to think about- but I was so nervous. Overtime, I learned to control it and get used to PvPing in my bomber. However one day, the shakes, and the adrenaline left. The hunt no longer excited me. Spending hours and hours probing, or long moments waiting for a single industrial kill no longer juiced me up.

So I started doing other things. First it was learning to fly Nano ships, then it was learning to fly them in a fleet, and then flying in a very small fleet vs huge blobs and killing them all. Each step of the way, I got a dose of the 'PvP' shakes again, and again.

Before I knew it, I was flying in my first Alliance tournament, Then my second. The shakes I had on those weekends was incredible, and it seems like I am chasing that high all over again. After the AT's and with the dissolusion of my corp (Hatchery) I had to once again find other pastures. Again I didn't return to bombing. Instead I started flying more and more extreme fits, and flying against the odds to recapture some of those great feelings.

And now... What do I do with my time? To be honest I spend most of it Solo PvPing in Karan. Which if you didn't know, is TEST's staging system. Flying solo with local at 250+ And having carriers / fighters assigned and attacking you along with a kitchen sink fleet of 50+ guys out for your blood is a rush. A second late on your warp finger, or missing that rapier decloaking 80K off you ready to web- will kill you instantly. It is by far the most brutal PvP I have ever experienced in EvE- but it pushes me. While I don't think that I will ever get the shakes again, it certainly gives me rush. 

So I am asking you guys, Where do we go from here? What should I do?

Here is some standard Hatchery footage. We are using ships that can do the 4 things mentioned previously to great effect:

http://www.youtube.com/watch?feature=player_embedded&v=hbeQudtkoCE



Thursday, June 6, 2013

Friend of Fast

Speed. In eve it is the end all be all in EVE. A fast ship is a good ship. A faster ship, is a better ship in almost all situations. Thankfully the serpentis corporation understands this, and has provided capsuleers with these wonderful implants:

HG + LG Snake

LG snakes are very cheap nowadays and flying with them is pretty clutch. If you have the ISK and are sprich (space rich) then HG is more of a good thing. Interestingly enough I have been playing a ton of eve recently (sadly only a small portion of it in bombers) None the less, I thought that I should post a few things here showcasing the power of speed, and how one can apply it to all aspects of PvP. (Don't worry I will make sure to throw in a special part regarding bombers.)

So lets get the bomber thing out of the way:

As you know, Hound / Purifer are the only bombers worth soloing in. Well soloing, if you prefer to shoot ships that can shoot back. Here are some preliminary fits I plan to bring into worm hole within the next few weeks.




This first fit is a bit pricey. On the other hand, that ship is un-touchable except by interceptors. With the new TE changes, any ship that is not using pulse lasers has a really difficult time projecting damage past 27K. With this fit, and speed- nothing touches me. Warriors (perfectly skilled) don't do nearly enough to break my MASB tank- so i can perma tank them. I can't wait to shoot some fraps as I blap WH 'PvP' players in this fit.



The purifier is a bit different. It doesn't have the CPU to MASB like the hound, so the SARR works just as well. T2 Amarr resits are pretty nice. I especially like this fit because of the versatility the dual prop gives you. MWD to run / close range- while you still have the AB to get under guns, or really mitigate incoming drone / missile DPS.

In the end, both fits are extremely similar and perform both of their functions very well.




With odyssey, the new scanning changes make every thing easier in WH in regards to probing. Check out some of the new hot keys, and some new tricks. (You can launch your probes while cloaked) The trick is extremely similar to the old MWD + Cloak trick. I enjoy these new changes just because it will make the bitch work of probing easier, and allow the intrepid bomber pilot to cover more ground faster. As I have stated before- 95% of the time in work hole is spent working for a kill. with 4% stalking / analyzing your approach and 1% shooting. If you can get faster / more proficient with the 95% then I promise that the other 5% of bombing will come more easily, frequently, and successfully than someone mainly focused on the pew.
Here is a recent gank I performed in my new Dual prop Purifier. Two guys chilling out and mining gas. I tried to pop the venture, but it warped out before my torps hit home. Luckily I pointed his exeq friend . Enjoy.






Saturday, April 6, 2013

Grand Master NanoFiber

Today I have nothing to say about bombers. Instead, I was rummaging around in some of my video files looking at some older clips, of small gang fights. I came across something pretty fun. Now not many people know this, but other than bombers- the caracal navy issue / cerberus / caracal are some of my favorite ships.

Any member of EvE University reading this now, knows what my CNI did to your 'low sec fleets' while you guys attempted to kill off the pirates living in molden heath. But for those of you that don't know let me explain. Back before all of the HML and Drake nerfs, I found myself flying a ton of drakes. Now i loved the drake as much as the next guy- and found myself mostly flying the POODLA dual web drake when I was soloing. Now at the time the drake was a fine ship. But it lacked the agility  / speed I really needed and wanted while soloing. Caldari (and missile users in general) really didn't have a HAC. The drake was thought of as the pinnacle for missile platforms. Now this was in the days before the T1 cruiser buff, so the caracal was simply not usable. The cerberus is just too slow, and HML fit really didn't do anything better than the drake. So I thought that I was at a loss, and stuck flying the drake forever.

However one summers night, while sipping some absinthe- I came across something brilliant in my EFT lab. The caracal navy issue. Now many people dismissed this ship as a joke ship- but they were wrong.

CNI, Fire Walker

Heavy Missile launcher II
Heavy Missile launcher II
Heavy Missile launcher II
Heavy Missile launcher II
Heavy Missile launcher II
Heavy Missile launcher II

10MN Experimental Microwarp drive
Large Shield Extender II
Stasis Web II
Stasis Web II
Warp Disruptor II

Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Bay loading Accelerator II
Anti-EM Screen II
Anti- Thermal Screen II

Now to me- this fit had everything. 150K range with HMLs, Simmilar DPS to a drake, 2.3K+++ Speed- but the best part was this: Align time with MWD on was 3.9 seconds. Yes you are reading that correctly. This ship with an MWD on is more agile than most frigates, and is on par with interceptors. That coupled with the dual webs, made this ship the caldari HAC in my eyes. It shredded frigs, and could handle anything else.

I have killed talos, BC's, even vagabonds with this fit. It was simply astounding. I loved the performance, and the best part of all was- people underestimated this ship- big time. People thought that it was a joke ship, and at times would just throw themselves at me. But of course they didn't realize what this little thing could really go.

But enough talk- let me just show you :) Hope you enjoy. I am FC'ing this fight- but sadly I was not picked up on my audio capture. However my fleet mates responses you can clearly hear. Read the video description for more details.

http://www.youtube.com/watch?v=IYElqXIuI28

Tuesday, April 2, 2013

Like a well oiled machine

Finally- I had made it. Down into C5/C6 space. It took some time, but now that I was here- I couldn't be happier. Sites down here netted a ton more isk. Add cap escalation into the mix- and you have a perfect storm.

Thankfully I didn't have to wait long for the tide to turn my way. I had been probing a string of C5 holes- when I finally found something active. Not only was it active, but they also had the cap ships out. It seems that they were running 'The mirror' using two moros, and a thanatos to ensure a good pay out on their end. Like clockwork, all of the sleepers were cleaned up, and the cap ships returned home to the safety of the POS. Which left me- sitting alone inside of a wreck field littered with sleeper BS wrecks.

It didn't take long for our noctis salvaging hero to arrive. I watched as he collected all of  the wrecks, and the second he had finished, uncloaked and rained hell.

Boom

It was a nice paycheck, and as I slithered back underneath my cloak- almost chuckled to myself. Why did I leave wormhole in the first place?

I thought that would be it from that corp for the rest of the day- but it appears I was wrong.

I continued on down the chain of holes, where there was a C3 with a high sec static. I took up camp around the high sec hole, and decided to see if anything fun would come out. However I should have been more concerned with what was already inside. It seemed that I was not the only person to have discovered this highway to known space. An itteron V and a bestower had warped from inside the C3 to the high sec hole. Checking their bio's it seemed that they were part of the corporation who I had just recently relieved of a noctis.

Looking back in hindsight- what I was about to do was completely stupid. (Explained later)

When the two hauleres came back through- I uncloaked and targeted the Itty V. It went down quickly.

http://shieldbattery.killmail.org/?a=kill_detail&kll_id=16982449


Just as I had finished cleaning up the pod- a tengu decloaked and started to target me. As missiles slammed into my hull- I noticed that they were HAM's. Couple this with the fact that the tengu had a cloaky sub system, and was also using a seebo- and I knew that this pilot would be easy prey in my bomber.

I pulled out of his HAM range and started to kite him. I took my strong crash booster (and didn't get any side effects thank god) And let loose my heated 730 dps (Which thanks to my crash booster, 5% implants, and T2 Explosion velocity rigging was nearly all applied to the tengu)

Needless to say he didn't like that. I forced him out of the hole in 50% structure. SO CLOSE TO HILARIOUS KLL MAIL! However it was not meant to be.

For the time being, I repped up my heat damage, and flew back to the original C5 hole where I had snagged that juicy noctis and promptly went afk.

Remember how I said 'completely stupid' in the above post? Well here is why: When I came back after a few hours, I hit the Dscan and notice that they are again running a site, cap escalating it the same way with two moros and a thanatos. Except this time something was different when they brought the noctis in for salvage.





Yes that's right- A scorpion with all mids fitted with jammers. I still tried to get the kill. But sadly- only could get two torps off before being perma jammed. I attempted to bump tackle the noctis, but missed after only two or three times- and it escaped. I hung around for a bit longer, enjoying the fact that there was a scorpion doing nothing but jamming me, and two moros shooting pot shots at a frig. Thankfully the scorpion did miss a single cycle, and I had a chance to at least shoot it. I wish it would have missed two- because two torps out of my tubes dropped the battle ship into armor. However once the jams kicked in- i burned out, warped off, and started probing out greener pastures.

Ohh well you win some you lose some.

Wednesday, March 27, 2013

On and off again

Well I am back. Wh space seems so much more appealing all of a sudden. Thank god for the new torp rework. Because the pull of WH space i can resist no longer- so that means the blog must continue.

Jumping back into the solo WH bomber has been fun so far. I dusted off my old fits, and hit the EFT lab for awhile to see if I could come up with something better. After a bit of time I came out with this shiny new piece of hardware:

[Purifier, Siren]
Domination Ballistic Control System
Domination Ballistic Control System
Nanofiber Internal Structure II

Gistii B-Type 1MN Afterburner
Warp Disruptor II
Medium Ancillary Shield Booster, Cap Booster 50

Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Mjolnir Torpedo
Core Probe Launcher (offlined) Sisters Core scanner Probes
Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Mjolnir Torpedo
Covert Ops Cloaking Device II
Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Mjolnir Torpedo

Small Bay Loading Accelerator II
Small Warhead Rigor Catalyst I

Implants:
Genos Ca-1
Genos Ca-2
TD-605
Zor's custom navigation hyper-link
TN-905
RL-1005
(Strong Crash booster when I need it)

Cargo:

500CN Torps
100 Nanite Paste
20 Cap booster
5 Sisters core scanner probes

Heated DPS: 663 which is 100% applied to anything industrial / BC and UP. With crash on, i am doing close to 375 DPS vs MWD cruisers (going at full speed)

Cap: Stable
Tank: 100 DPS
Speed: 1K non heat, 1.2K heat
Sig: 37

With the new HML and missile changes in general, this purifier can flat out tank just about anything that can hit it. Warriors take awhile to chew through my tank, hobs have a hard time applying full damage- and thanks  tothe the AB and no MSE I am finding it easier to get under guns of BC's. Dat sig tank.

Things have been going well so far. I am happy to see that people inside of worm hole space are still having the same old habits of general laziness and forgetfulness. Things started out fairly quickly for me. Just 1 hour or so back in the cockpit of my new bomber, and I had already found myself a juicy target. It seems that an intrepid tengu was clearing a C3 site. I happened upon him in the most ideal way. I popped into his worm hole out of his D-scan, hit the system scanner, checked the locus on wormnav, D-scanned all before my initial cloak was gone off the session change from the low sec hole.

Noticing that I didn't have full D-scan coverage of the WH, I cloaked up and warped across- spamming D scan the entire time. That's when I found him. Upon seeing the wrecks, I quickly hit F10 Jumped into my system map, and began aligning myself with known sleeper sights for a 15 degree scan. 3min later I was 50K off the tengu a bit high off his 9 oclock.

He was finishing quickly, and soon enough he warped back to his pos. A few seconds later I notice that there is a Noctis on my d-scan, and smiling to myself prepare to get to work. The noctis lands on cue, and begins salvaging the wrecks. Once the last one was consumed by the gaping maw of the hungry industrial ship- I let loose all 573 DPS.

My CN torps snaked out of the tubes, and dropped him into low armor. Next shot was the end for him. (Luckily for him he had been on the ball enough to at least get his pod out)

See this is the thing I love about stealth bombers- inside of 10 seconds I had the noctis dead, looted and wreck destroyed. Its a beautiful thing. Sadly I can't say the same for the quality of loot I picked up.

http://shieldbattery.killmail.org/?a=kill_detail&kll_id=16950630

Ohh well, it was a low class hole. It will probably be a few days before I can descend down into C5-C6. I can't wait, because that is where the real money is at.

Stay tuned for more.

Fly dangerously!


Monday, September 17, 2012

Happy Halloween!

So I had to make a pumpkin, I can only hope The Rabbit approves :)

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[url=http://postimage.org/image/sw41705pj/][img]http://s7.postimage.org/sw41705pj/DSCF1233.jpg[/img][/url]

[url=http://postimage.org/image/u8qbmmsiv/][img]http://s7.postimage.org/u8qbmmsiv/DSCF1244.jpg[/img][/url]

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[url=http://postimage.org/image/ai2oui86f/][img]http://s7.postimage.org/ai2oui86f/DSCF1224.jpg[/img][/url]


Does anyone else have some epic EvE Halloween Stuff? You should post it!


Ps. Can I get a Rattlesnake now :P ?

Easy ISK

This blog again finds me logging into a C2 worm hole, with a high sec static. Read the other 2 parts of my blog to catch up on the story. So last time I left off - I had just finished off killing a noctis, covetor, and a kestral all in one day. I had logged for the past three days, becuase I was spending the weekend up with my girlfriend. When I finally got around to logging back in- I did the usual- D scan. I did a double take and pressed the scan again. Again NOTHING showed up on scan..... At this point I was very very confused.... So i went to my warp in points on the POS. Sure enough it was gone! So I guess that my antics had moved the people out of the hole. Surprising what a single T2 frig can do :)



At this point I was at a bit of a loss.... I don't have any more targets to hunt, so I knew that it was time to move on. But before I did- I posted the WH to sell it on the boards. Thankfully someone was interested, and I sold the worm hole for 210mil. Not bad for a days of work, but I wanted more! I was only about 100mil away from a PLEX (and let me tell you I love PLEX) so I went diving down another hole I found. I made it about 5 holes deep before I found something interesting. I was in a class 4 and on my D scan there appeared a ton of sleeper wrecks, and a solo tengu.



Now this is what I call a golden opportunity! The tengu seemed to have completed 2 combat sites and was 100% by him self. I gleefully sat and waited while he finished up his second site. After the last BS has popped, he warped to his POS and came back in a noctis. I watched as he slowly cleaned the first site, and then headed over to the second one. As I watched him clean up the second, a fleeting thought passed through my mind. Why do holies leave so many millions of dollars in salvage in an undefended industrial ship? Obviusly this guy was solo so perhaps that was the case- but would it not have been smarter to drop the 1st site loot off at the POS?



Either way his haste payed off for me at least. Like normal I had followed behind him while he cleaned wrecks, and just as he finished up with the last one- I opened up the torpedo bay doors, and let loose some very angry caldari navy mjolnir torps. He popped quickly from their wrath. And low and behold, the juicy noctis let flow a bountiful loot! 130mil worth of sleeper guts! Not bad for a days worth- about 340mil on the day, so hurray for another 30 days of game time!



Now I am going to be skipping around With my story some what. I am catapulting you the reader to the last few days of my current worm hole occupation. The reason why I am doing so, is becuase it was the first time that I have ever had the chance to spring a trap. And also the first time I had ever seen so many tears. a few days ago I was diving holes like normal, and making sure to check each hole on static mapper to see if any had a high occupancy rate. Normally you can tell how 'well traveled' a worm hole is by looking at the amount of combat and cosmic sites left standing. a worm hole with few means that people are actively farming the hole, and a worm hole with many means that it has rather sparse occupancy.



Normally I notice that C1 and C2 worm holes are the most occupied, while C4 - C6 are not. You can imagine my surprise then, when I found a C4 worm hole almost devoid of any sites. It seems that 2 corps had just moved in, and there was plent of activity on static mapper to back up my gut feeling. I decided that this would be a nice place to settle down for awhile, and moved in with my large secure container. After stocking it, I proceeded to rain hell from above with my little frig.



The first day went well, and i netted two kills. The first was a clueless covetor, and that was followed shortly by a heron popping out moon probes. The heron kill was interesting at least. I used my D scan to keep tracking how down on the moons. He was moving from moon at a fast pace. I got awfully close on a couple of occasions, but finally I guessed his warp in distance and basically warped in right on top of him. Only being 10k away I easily opened up everything on him, and was just finishing him off when his friend in a drake care screaming in to save him. To bad for the drake- but he was a bit late. I popped the heron and made a dash to my safe. as soon as I could, I came back and looted the heron wreck. Inside I was surprised to see about 2k worth of paradise cruise missiles, and random ammo. Perhaps they were trying to stop me from looting with the cargo size increase? I will never know- so i just blew it up. Almost on cue the drake came back- but again too late. All went well, and I made sure that i gave each pilot my service fee. The covetor incurred extra cost because as a PIRATE (Protecting Innocent Roids Againt Terrifying Exhumers) operative- it is my duty to ensure that any unlawful removal of space scenery is carried out under license. For those of you that wish to purchase a license, contact me in game for further details :)



Anyway on with the story. The first night didn't lend me with any good loot. However when I logged on the next day. The corps seemed to be moving POS mods into the system. I took up watch near the worm hole, and waited. A capsule and 2 badgers came from the pos and sat on the hole for some time. I held my guns, knowing that if I opened fire- they could simply escape to the other side. There apparent waiting seemed to have worked in my favor. They thought it was safe, and they were secure in their own little eve server. The badgers eventually jumped through. A little while later- one of the badgers warps back through the worm hole. Now you should never be killed while on a worm hole....Because if you are smart and wait out the timer, you can stay cloaked up and invincible for 30 seconds, before you initiate warp. If while you are trying to warp you are targeted- jump back through the hole.



Thankfully for me the badger pilot was in a rush- and started to align the second he was in system. That was good news for me, and I uncloaked and popped him. I looted what I could and no sooner had I finished than a hyperion and dramiel came warping in to save his now dead friend. Thankfully I easily escaped and decided to go AFK for a bit. I had some homework to attend to.



After completing the home work, I logged back in. I hit the D scanner- and who do i see but that covetor again. It was sitting in the same place, mining. Exactly like last night. Ladies and gentlemen, this is where my fun started. I hit the D scan and notice that they have 2 dramiels sitting on their POS. Also- their manticore that they had out earlier was suspiciously missing. Admiral Akbar was telling me in my mind that ITS A TRAP! I knew that the wise admiral was correct, and I needed to get bigger guns. So i went to my container, and grabbed my bomb launcher and one EM bomb.



I warped to the worm hole exit, gut shot into a C1 and then took that C1 to highsec. I re fit in a station, and soon I was back in my C4, bomb launcher attached and ready. before I decided to move in on the covetor again, I looked up their manticore fit. and HOLY SHIT- Fail fit doesn't even begin to describe that. So feeling a bit better about my chances I slowly stalked up to within 30k of the covetor. Setting my Dscan to 3 Au i was getting prepared to leave the second the drams hit my scan. With one last breath I unloaked, lockup up the covetor- overheated my torps and let fly. The second my torps were out of their tubes i released my bomb- and set my orbit. Suddenly a manticore decloaked about 15K off my bow. Shit. Then he started to point me with a long point- double shit. I was pointed.



I immediately aligned towards my far safe, and while pressing D scan like a mad man- noticed that the 2 drams were coming. TRIPLE SHIT. In the middle of all this- the covetor (who was now outside my point range) went pop. As the first volly of jugg torps hit my shields I knew that it was go time. (I didn't want to take the sig radius hit from turning on my MWD to early, so i waited until the first torps hit.) The second my shields dropped, I hit the MWD and overheated. I started to fly away at 3.3K. The drams landed on grid about 50K away, and they started to burn at me at rather scary speed. Luckily my speed fit purifer was miles faster than the manticore, and he lost point. I hit warp and moved on just at the second volley of torps hit my shields. Thankfully- i didn't even have my paint scratched :)



DAT COVETOR



And now the best for last- the chat logs. Hope you enjoyed, and fly safe!



Please excuse my typos in chat- I was rofling to hard :D



[04:45:58] Chessur > dont make it so obvious next time ok?

[04:56:00] Chessur > http://www.youtube.com/watch?v=rL9ihXiFAko

[05:03:43] Etherel Anawlis > i love it when a white boy links rap...come over here so i can bend you over like your daddy

[05:04:27] Chessur > you still owe me some service chage :(

[05:04:38] Chessur > don't worry I am sure that we are going to be seeing more of each other :)

[05:04:39] Etherel Anawlis > you still owe me some service

[05:04:52] Chessur > my corp has in intest in this hole

[05:05:02] Chessur > so i guess i am going to be sticking around :)

[05:05:08] Chessur > or you can just pay....

[05:05:48] Etherel Anawlis > what if you get podded and lose the hole?

[05:05:54] Chessur > alts :)

[05:06:16] Etherel Anawlis > well log them in and we'll have a fleet fight

[05:06:27] Chessur > no thanks. I work solo

[05:06:37] Etherel Anawlis > ok, i got a drake i can afford to lose

[05:07:00] Allpowerfull1 > THE ONLY HOLE I SEE IS YOUR CUMDUMPSTER YOU CALL YOUR MOUTH

[05:07:27] Chessur > if i needed a cum back, i would just wipe it off your mothers chin.

[05:08:03] Etherel Anawlis > so you gonna solo me or what?

[05:08:47] Chessur > I have been soloing you....... actually i have been soloing both of your corps.

[05:09:06] Etherel Anawlis > i could have done your job with a reaper...let's see a real fight

[05:09:28] Chessur > sure I will come after your drams next time ok>

[05:09:47] Etherel Anawlis > lol

[05:10:27] Allpowerfull1 > LOL

[05:10:28] Etherel Anawlis > wouldn't you rather kill a drake worth 80 mil?

[05:10:38] Cpt Cal > lol

[05:10:47] Sutairn > llol

[05:10:55] Chessur > nah drams make a more of a statement :)

[05:12:24] Etherel Anawlis > well let's see, sb vs dram or drake...i'd say an sb can't beat a drake's tank

[05:13:04] Chessur > and I think your wrong :(

[05:13:15] Etherel Anawlis > test mine...you don't know how i'm fit

[05:13:31] Chessur > yes i do. I have info'd every single person in the hole

[05:13:31] Etherel Anawlis > i'll even guarantee no support on my side

[05:13:36] Chessur > I know that you all suck at pvp

[05:13:43] Chessur > and i know that most of you run cookie cutter fits

[05:13:45] Chessur > also

[05:13:54] Chessur > that manticore fit you have is bad :( really really bad :(

[05:13:55] Etherel Anawlis > most...hmmmm

[05:14:51] Etherel Anawlis > so how am i fit

[05:15:14] Chessur > I can't reveal all of my sources and information in our first conversation now can i?

[05:15:29] Etherel Anawlis > well if you want, but i'd call you stupid

[05:15:56] Chessur > actually you guys are the ones that are raging.... i would too after that 'ambush'

[05:16:09] Allpowerfull1 > you can't even kill dead pussy

[05:16:09] Chessur > botched doesnt even begin to describe that fail

[05:18:07] Etherel Anawlis > i can't help that you change your ammo

[05:18:34] Chessur > wait what?

[05:18:39] Chessur > change my ammo?

[05:19:00] Etherel Anawlis > you think i didn't pay attention to your fail the first time? 5 volleys to kill me

[05:19:09] Chessur > ...

[05:19:35] Etherel Anawlis > it's an indy...1 shot kill or train

[05:20:11] Etherel Anawlis > it's not even a good indy lol

[05:20:17] Etherel Anawlis > t1 resists

[05:22:12] Chessur > This entire chat log is going to be the center piece of my next blog

[05:22:14] Chessur > this is art

[05:22:31] Etherel Anawlis > thank you, i thought you sucked as well

[05:23:19] Chessur > yep that is why you are down.... 2 covetors, 1 heron, 1 badger and counting sounds like a winner to me

[05:23:38] Etherel Anawlis > what's this you stuff...i don't have a heron or badger